﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Moqikaka.Model
{
    /// <summary>
    /// Player
    /// </summary>
    public class Player
    {
        #region 属性
        /// <summary>
        /// 合作商Id
        /// </summary>
        public Int32 PartnerId { get;  set; }

        /// <summary>
        /// 平台用户Id
        /// </summary>
        public String UserId { get;  set; }

        /// <summary>
        /// 玩家ID
        /// </summary>
        public Guid PlayerId { get; set; }

        #endregion
    }
}
